What Causes the Crashes on iOS and Android Applications?

Having a few problems with your Apps?  Well almost everyone has experience with application failure.  They freeze up, won’t start, or simply misbehave.  There are probably some users out there that are curious about why these annoyances occur.  Unfortunately, there is more than just one single answer.  There are various reasons that cause an application to crash ranging from bad network connections to poor coding structure.   Here is a list of some of the most basic but common reasons for application failure on the iOS and the Androids.

 

Multiple Operating Systems:  Both Android and iOS have a variety of OS versions.  Because of this every application must be modified to work for as many versions of each OS as possible.  This means that some applications may misbehave if it is used on an OS that the developers did not account for.

 

 

On a side not this brings about the question of which platform has more application crashes.  Well the answer varies depending on the newest OS out on each platform.  The data above shows that iOS had more reported app crashes, but the time period when this data was taken is the same time the new iOS 5 came out which most likely caused many apps to crash simply due to being newer.  Some argue that Android applications crash less because the market is more open and less strict.  Android developers can hear about bugs, and update their application faster than developers on iOS.  In the end there are too many variables to consider and most users will never be able to fully compare which platform causes more crashes.

 

Application bugs and bad code:  Another reason why applications may crash is because of bad coding structure.  A lot of developers may code and not realize they have many programming errors.  Developers must be precise, organized, and careful when coding and developing an application.   It is very common to run into errors while coding.  Also getting a program to multitask on multiple threads is a good practice.  A thread is what handles light processes, and if one thread becomes over worked, then using multiple threads can give smoother behavior.

 

Data Connection:  A lot of users reach a spot where they have poor connection.  Surprisingly this can cause an application to crash!  Having a weak connection may cause the wrong data to be transferred, or even stop data from transferring.  Most developers can’t account for bad connections, and their apps do not know what to do with the bad data retrieved, thus causing a crash.  To avoid this, users should try to download apps when they have a stronger connection and if apps require connection to the internet then try not to lose connection while in use.

 

Memory Management:  This problem is specific to iOS.  Developers
have more control over memory and what data or objects are currently being used in memory and which aren’t.  If developers make the mistake of attempting to access data that is not currently in use, then the application will crash!

 

New Updates:  Rarely, when developers change and fix bugs, they may change parts of an application that has unknown impact on other parts of the application.  So when users update, they fix one bug, but find another!

 

Now a lot of these causes are not caused by the user themselves, but there are some things a user can do to prevent crashes.  Mostly just keeping up with application updates, preventing data connection loss, and also providing feedback to developers for applications that you know misbehaves. Updates are meant to fix current bugs and if new ones exist then another update will be out to fix it.  When downloading applications or using apps that require web services avoid switching from Wi-Fi to 3g or try not to lose data connection.  If you know of a bug, write a review or give feedback to the developers.  If developers don’t know of a bug, then they have no chance of fixing it for the next update.